∆ Frame WIki
  • Introduction
    • What is ∆ Frame?
    • Philosophy
    • Introductory Concepts
    • 12 Steps to a ∆ Frame Perspective
  • Library
    • Lexicon
    • Patterns
      • Flow Pattern (Universal Dynamics of Change)
      • Cycle Pattern (Recurrent Processes)
      • Cascade Pattern (Sequential Trigger Events)
      • Threshold Pattern (Critical Points and Phase Transitions)
      • Synchronization Pattern (Cooperative Timing and Rhythm)
      • Ripple Pattern (Propagation and Influence)
      • Noise Pattern (Indeterminate Variability and Influence)
      • Web Pattern (Interconnectivity and Networked Influence)
      • Spiral Pattern (Dynamic Progression and Evolution)
      • Emergence Pattern (Rise of Novel Properties)
    • Complications
      • Psychology of Change
      • Conflict Resolution
      • Measuring Change
      • Relativity of Change
      • Change Requires Energy
      • Complexity of Change
      • Speed of Change
    • Ethics of ∆
  • SPIRAL
    • SPIRAL Iterative Progression Framework
    • SPIRAL Guide
    • SPIRAL Deep Dive
      • S: Set Direction and Goals
      • P: Poll your Environment
      • I: Identify Patterns
      • R: Realize Leverage Points
      • A: Act Ethically and Accountably
      • L: Learn and Loop
    • Learning Resources
      • Pattern Cheat Sheet
      • Spot the Patterns
      • How to Spot Leverage Points
      • Spot the Leverage Point
    • Examples
      • Example: Time-Critical
      • Example: Inner-Development
      • Example: Micro
      • Example: Meso
      • Example: Macro
  • FFNs
    • Flexible Fractal Networks
  • The Helix Model
    • The Helix Model
      • Operating Principles
      • Recommended Events
      • Circle Team Structure
      • Compensation Philosophy
      • Decision Making
      • Conflict Resolution
      • Metrics
    • Transition Guides
      • From Traditional Hierarchy
      • From Agile
      • From nothing
      • From Holacracy
      • From Sociocracy
      • From Flat Structures
    • When to Use
    • The Hierarchy Helix
    • Examples
      • Example: Micro
      • Example: Meso
      • Example: Macro
  • Development
    • How ∆ Frame was Designed
    • Who Designed ∆ Frame
    • Future of ∆ Frame
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  • Roles (multiple may be held at once & none are permanent)
  • Facilitator
  • Representative
  • Agent
  • Role Assignment

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  1. The Helix Model
  2. The Helix Model

Circle Team Structure

Roles (multiple may be held at once & none are permanent)

Facilitator

The facilitator role should be scoped to and focused on circle and inter-circle dynamics and flows. This person acts as the de facto mediator in conflict resolution.

Representative

When interfacing with other circles and its infeasible to include the whole circle, this person(s) represents their circle and its SPIRAL. They are subsequently responsible for synchronizing with their circle.

Agent

A person(s) who utilizes SPIRAL in alignment with the circle's SPIRAL to enact and adapt to change

Role Assignment

Assignment of roles depends on the organization. In a Hierarchy Helix, roles are likely assigned by a lead. FFNs and other organizations may opt for random, ranked-choice, or volunteering as means to fill roles. Roles do not have to be filled by the same person for any length of time, and optimally are rotated amongst the circle to promote balanced skills and perspectives.

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Last updated 1 year ago

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